The game was originally much bigger than it currently is but due to issues with engine they cut 2/3’s of the game. Developers have spent time creating prototypes of new Halo games in the Unreal Engine instead of working on story content for Halo Infinite, the report said.įormer 343 designer Patrick Wren said on Twitter recently that the studio suffered from "incompetent leadership up top. Halo Infinite was supposed to be a 10 year game, but it’ll have a sequel by late 2024 or 2025. The Tatanka game will be developed using Unreal, the report said, and the use of Epic's engine has made some people inside 343 worried that Halo might no longer "feel" like Halo.įinally, the report said 343 is not planning to release more story content for Halo Infinite. Announced during Gamescom 2021’s Opening Night Live stream, the Halo Infinite campaign release date is December 8. 343's existing engine, Slipspace, has proved difficult to use, the report said, and these issues have resulted in unannounced Halo Infinite modes like Extraction and Assault taking longer to release than expected. What's more, the report mentioned that 343 is potentially shifting to a new game engine, Epic's Unreal Engine, to make future titles. We also have a new video from our Multiplayer team coming out tomorrow and an upcoming breakdown of our Multiplayer Trailer this Thursday on Xbox Game Showcase: Extended with Associate Creative Director Tom French, Multiplayer Designer Alex Bean, and Lead Sandbox Designer Quinn DelHoyo. This would make it the most expensive video game. It started as a battle royale game and has now shifted in "different directions," the report said. The budget set by Microsoft and 343 Industries for Halo Infinite is reportedly more than 500 million, according to German website Xbox Dynasty. The report went on to state that 343's longtime partner, Certain Affinity, is making a new Halo game under the codename Tatanka. 343 already said this is not necessarily true, and Xbox boss Matt Booty told Bloomberg that 343 will "continue as the internal developer for Halo and as the home of Halo." In the intro to a detailed blog post for Halo Infinite posted today, 343 Industries wrote that the game is now scheduled to release in Fall 2021. It was previously reported that 343 might shift away from developing games and instead work with third-party studios on new projects. Affected developers included "dozens of veterans," including "top directors," the report said. In a recent Tweet, from the official Halo Twitter, studio head Pierre Hintze announced: Halo and Master Chief are here to stay. Starting off, the report said 343 Industries was majorly impacted by Microsoft's recent layoffs, with a reported 95 developers let go. A new report from Bloomberg has shed light on what's happening at Halo developer 343 Industries, and it sounds like major changes are afoot within regards to the organization of the studio, the types of games it develops, and how it makes them.
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